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loop
Decoration
Tetramino
Decorations
cw
n2
n3
n4
n5
n6
n7
n8
n9
n0
nwarrow
narrow
nearrow
warrow
carrow
earrow
swarrow
sarrow
searrow
smallccw
smallcw
smalloktick
smallokcircle
smallnocross
smallquestion
smallexclamation
bigquestion
bigexclamation
bigoktick
bigokcircle
bignocross
bigcw
bigccw
overlayyellow
overlayblue
overlaygreen
overlaypink
overlayorange
clear1
clear2
clear3
clear4
clear5
clear6
clear7
Show decoration position
Piece selection
cw
i
cw
i
cw
i
cw
i
cw
i
cw
i
cw
i
cw
i
cw
i
cw
i
cw
i
cw
i
cw
i
cw
i
Active
Garbage
Collision
Wallkick
[⤡]
Active piece
Opacity:
Fade level
TGM1
TGM2/3 - 0-699
TGM2/3 - 700-799
TGM2/3 - 800-899
TGM2/3 - 900-999
TGM3 - 1000-1099
TGM3 - 1100-1199
TGM3 - 1200-1299
Death - 0-99
Death - 100-199
Death - 200-299
Death - 300-399
Death - 400-499
Death - 500-999
Shirase - 0-199
Shirase - 200-299
Shirase - 300-499
Shirase - 500-599
Shirase - 600-1099
Shirase - 1100-1199
Shirase - 1200-1299
Frame
Stack highlight
Border:
Gray
Red
Green
System:
ARS
SRS
GB
Duration:
Auto-ARE
None
30f (TGM1)
25f
6f
16f
5f
12f
4f
Diagram
Auto next frame with each action
Master ARE value
0-700: 25f
701-800: 16f
801-999: 12f
Death ARE value
0-100: 16f
101-300: 12f
301-400: 6f
401-499: 5f
501-+99: 4f
Export
Import
All
Current
Export:
Import:
Image:
Add "play" sign
Custom export template:
(%TEDIGE% will be replaced by the actual code)
Enable Keyboard Control |
Sync active piece movement with display
Previous frame
←
or
Shift+A
Next/New frame
→
or
Shift+D
Move left
A
Move right
D
Move up
W
Move down
S
Drop
Shift + S
Rotate left
H
Rotate right
J
Cycle palette up
Shift+J
Cycle palette down
Shift+K
Paint active piece
k
Lock active piece
l
Sonic Drop
Shift+W
Sonic Lock
Shift+S
Tetrisconcept
|
Harddrop
|
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